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NATIONAL POKÉDEX / #0981

Farigiraf

NormalPsychic

Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s.

Category
Long Neck Pokémon
Height
3.2 m
Weight
160 kg
Generation
IX
Abilities
Cud Chew

Causes the Pokémon to reuse an already consumed Berry at the end of the next turn.

Armor Tail

Prevents the opponent from using any moves that have priority, such as Quick Attack.

Sap Sipper Hidden ability

Absorbs Grass moves, raising Attack one stage.

FarigirafLong Neck Pokémon
EVOLUTION

Evolution family

Select a Pokémon to view its published entry.

AT A GLANCE

Base stats

Main-series games

A species’ starting strengths. Your Pokémon’s actual stats also depend on its level, nature and training.

HPHow much damage it can take.
120
AttackStrength of physical moves.
90
DefenseResistance to physical moves.
70
Special AttackStrength of special moves.
110
Special DefenseResistance to special moves.
70
SpeedUsually helps determine who moves first.
60
Base stat total 520

Bars use the same 0–255 scale. Values shown are the current base stats in our source.

Type defenses

Damage received based on both types. Abilities, items and battle effects are not included. Modern main-series type chart.

Weak to

Bug
×2
Dark
×2

Resists

Psychic
×0.5

Immune to

Ghost
×0

Moves learned

Choose a game and learning method. Power and accuracy describe the move; power is not the final damage dealt. Move details use current source values and may differ in older games.

StompPhysical · NormalPower 65Accuracy 100%Details +

Has a chance to make the target flinch.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 14
TacklePhysical · NormalPower 40Accuracy 100%Details +

Inflicts regular damage with no additional effect.

PP: 35. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 1
Body SlamPhysical · NormalPower 85Accuracy 100%Details +

Has a chance to paralyze the target.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Take DownPhysical · NormalPower 90Accuracy 85%Details +

User receives 1/4 the damage it inflicts in recoil.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
Double-EdgePhysical · NormalPower 120Accuracy 100%Details +

User receives 1/3 the damage inflicted in recoil.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
GrowlStatus · NormalPower Accuracy 100%Details +

Lowers the target’s Attack by one stage.

PP: 40. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 1
RoarStatus · NormalPower Accuracy Details +

Immediately ends wild battles. Forces trainers to switch Pokémon.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
PsybeamSpecial · PsychicPower 65Accuracy 100%Details +

Has a chance to confuse the target.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 19
  • Scarlet Violet · Machine
Hyper BeamSpecial · NormalPower 150Accuracy 90%Details +

User foregoes its next turn to recharge.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Low KickPhysical · FightingPower Accuracy 100%Details +

Inflicts more damage to heavier targets, with a maximum of 120 power.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ThunderboltSpecial · ElectricPower 90Accuracy 100%Details +

Has a chance to paralyze the target.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Thunder WaveStatus · ElectricPower Accuracy 90%Details +

Paralyzes the target.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ThunderSpecial · ElectricPower 110Accuracy 70%Details +

Has a chance to paralyze the target.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
EarthquakePhysical · GroundPower 100Accuracy 100%Details +

Inflicts regular damage and can hit Dig users.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ConfusionSpecial · PsychicPower 50Accuracy 100%Details +

Has a chance to confuse the target.

PP: 25. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 5
PsychicSpecial · PsychicPower 90Accuracy 100%Details +

Has a chance to lower the target’s Special Defense by one stage.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 50
  • Scarlet Violet · Machine
  • Champions · Train
AgilityStatus · PsychicPower Accuracy Details +

Raises the user’s Speed by two stages.

PP: 30. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 23
  • Scarlet Violet · Machine
  • Champions · Train
Night ShadeSpecial · GhostPower Accuracy 100%Details +

Inflicts damage equal to the user’s level.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Confuse RayStatus · GhostPower Accuracy 100%Details +

Confuses the target.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Light ScreenStatus · PsychicPower Accuracy Details +

Reduces damage from special attacks by 50% for five turns.

PP: 30. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ReflectStatus · PsychicPower Accuracy Details +

Reduces damage from physical attacks by half.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
SwiftSpecial · NormalPower 60Accuracy Details +

Never misses.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
AmnesiaStatus · PsychicPower Accuracy Details +

Raises the user’s Special Defense by two stages.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
RestStatus · PsychicPower Accuracy Details +

User sleeps for two turns, completely healing itself.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
SubstituteStatus · NormalPower Accuracy Details +

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ThiefPhysical · DarkPower 60Accuracy 100%Details +

Takes the target’s item.

PP: 25. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
CurseStatus · GhostPower Accuracy Details +

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ProtectStatus · NormalPower Accuracy Details +

Prevents any moves from hitting the user this turn.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
EndureStatus · NormalPower Accuracy Details +

Prevents the user’s HP from lowering below 1 this turn.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Mean LookStatus · NormalPower Accuracy Details +

Prevents the target from leaving battle.

PP: 5. A dash means the value is not specified or does not apply.

  • Champions · Train
Sleep TalkStatus · NormalPower Accuracy Details +

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Baton PassStatus · NormalPower Accuracy Details +

Allows the trainer to switch out the user and pass effects along to its replacement.

PP: 40. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 41
  • Scarlet Violet · Machine
  • Champions · Train
Rain DanceStatus · WaterPower Accuracy Details +

Changes the weather to rain for five turns.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Sunny DayStatus · FirePower Accuracy Details +

Changes the weather to sunny for five turns.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
CrunchPhysical · DarkPower 80Accuracy 100%Details +

Has a chance to lower the target’s Defense by one stage.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 37
  • Scarlet Violet · Machine
  • Champions · Train
Mirror CoatSpecial · PsychicPower Accuracy 100%Details +

Inflicts twice the damage the user received from the last special hit it took.

PP: 20. A dash means the value is not specified or does not apply.

  • Champions · Train
Psych UpStatus · NormalPower Accuracy Details +

Discards the user’s stat changes and copies the target’s.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Shadow BallSpecial · GhostPower 80Accuracy 100%Details +

Has a chance to lower the target’s Special Defense by one stage.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Future SightSpecial · PsychicPower 120Accuracy 100%Details +

Hits the target two turns later.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Beat UpPhysical · DarkPower Accuracy 100%Details +

Hits once for every conscious Pokémon the trainer has.

PP: 10. A dash means the value is not specified or does not apply.

  • Champions · Train
UproarSpecial · NormalPower 90Accuracy 100%Details +

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
FacadePhysical · NormalPower 70Accuracy 100%Details +

Power doubles if user is burned, paralyzed, or poisoned.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Helping HandStatus · NormalPower Accuracy Details +

Ally’s next move inflicts half more damage.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
TrickStatus · PsychicPower Accuracy 100%Details +

User and target swap items.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
WishStatus · NormalPower Accuracy Details +

User will recover half its max HP at the end of the next turn.

PP: 10. A dash means the value is not specified or does not apply.

  • Champions · Train
EndeavorPhysical · NormalPower Accuracy 100%Details +

Lowers the target’s HP to equal the user’s.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Skill SwapStatus · PsychicPower Accuracy Details +

User and target swap abilities.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
ImprisonStatus · PsychicPower Accuracy Details +

Prevents the target from using any moves that the user also knows.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Hyper VoiceSpecial · NormalPower 90Accuracy 100%Details +

Inflicts regular damage with no additional effect.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
AstonishPhysical · GhostPower 30Accuracy 100%Details +

Has a chance to make the target flinch.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 1
Calm MindStatus · PsychicPower Accuracy Details +

Raises the user’s Special Attack and Special Defense by one stage.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
GravityStatus · PsychicPower Accuracy Details +

Disables moves and immunities that involve flying or levitating for five turns.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
AssurancePhysical · DarkPower 60Accuracy 100%Details +

Power is doubled if the target has already received damage this turn.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 10
  • Champions · Train
Power SwapStatus · PsychicPower Accuracy Details +

User swaps Attack and Special Attack changes with the target.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 1
  • Champions · Train
Guard SwapStatus · PsychicPower Accuracy Details +

User swaps Defense and Special Defense changes with the target.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 1
  • Champions · Train
Energy BallSpecial · GrassPower 90Accuracy 100%Details +

Has a chance to lower the target’s Special Defense by one stage.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Giga ImpactPhysical · NormalPower 150Accuracy 90%Details +

User foregoes its next turn to recharge.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Nasty PlotStatus · DarkPower Accuracy Details +

Raises the user’s Special Attack by two stages.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 46
  • Scarlet Violet · Machine
  • Champions · Train
Zen HeadbuttPhysical · PsychicPower 80Accuracy 90%Details +

Has a chance to make the target flinch.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Trick RoomStatus · PsychicPower Accuracy Details +

For five turns, slower Pokémon will act before faster Pokémon.

PP: 5. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Iron HeadPhysical · SteelPower 80Accuracy 100%Details +

Has a chance to make the target flinch.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Grass KnotSpecial · GrassPower Accuracy 100%Details +

Inflicts more damage to heavier targets, with a maximum of 120 power.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Charge BeamSpecial · ElectricPower 50Accuracy 90%Details +

Has a chance to raise the user’s Special Attack by one stage.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Double HitPhysical · NormalPower 35Accuracy 90%Details +

Hits twice in one turn.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 28
  • Champions · Train
PsyshockSpecial · PsychicPower 80Accuracy 100%Details +

Inflicts damage based on the target’s Defense, not Special Defense.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Foul PlayPhysical · DarkPower 95Accuracy 100%Details +

Calculates damage with the target’s attacking stat.

PP: 15. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Stored PowerSpecial · PsychicPower 20Accuracy 100%Details +

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Ally SwitchStatus · PsychicPower Accuracy Details +

User switches places with the friendly Pokémon opposite it.

PP: 15. A dash means the value is not specified or does not apply.

  • Champions · Train
BulldozePhysical · GroundPower 60Accuracy 100%Details +

Has a chance to lower the target’s Speed by one stage.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Dazzling GleamSpecial · FairyPower 80Accuracy 100%Details +

Inflicts regular damage with no additional effect.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
High HorsepowerPhysical · GroundPower 95Accuracy 95%Details +

Inflicts regular damage with no additional effect.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Psychic TerrainStatus · PsychicPower Accuracy Details +

Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Psychic FangsPhysical · PsychicPower 85Accuracy 100%Details +

Destroys Reflect and Light Screen.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Stomping TantrumPhysical · GroundPower 75Accuracy 100%Details +

Has double power if the user’s last move failed.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Expanding ForceSpecial · PsychicPower 80Accuracy 100%Details +

If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Tera BlastSpecial · NormalPower 80Accuracy 100%Details +

No description available.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
TrailblazePhysical · GrassPower 50Accuracy 100%Details +

No description available.

PP: 20. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train
Twin BeamSpecial · PsychicPower 40Accuracy 100%Details +

No description available.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Level Up · Level 32
  • Champions · Train
Psychic NoiseSpecial · PsychicPower 75Accuracy 100%Details +

No description available.

PP: 10. A dash means the value is not specified or does not apply.

  • Scarlet Violet · Machine
  • Champions · Train

Pokédex entries by game

Descriptions recorded in these games. This list does not establish where the Pokémon can be caught or transferred.

Scarlet

Now that the brain waves from the head and tail are synced up, the psychic power of this Pokémon is 10 times stronger than Girafarig’s.

Violet

The hardened head from the tail protects the head of the main body as Farigiraf whips its long neck around to headbutt enemies.

POKÉMON TCG

Farigiraf trading cards

5 cards

Browse cards featuring Farigiraf. Select a card to view its details without leaving the Pokédex.

Card data and images: TCGdex.

Data: PokeAPI · Updated 2026-09-12